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Maximize P = 4x + 3y: x ≥ 0, y ≥ 0, x + y ≤ 7, 3x + y ≤ 15

Step by step, with the reason for every step · Linear programming · Algebra 1

Step by step

The question

Question: maximize P = 4x + 3y, when x ≥ 0, y ≥ 0, x + y ≤ 7, 3x + y ≤ 15.

maximize P = 4x + 3y

Maximize means: make P as big as it can be.

x and y must follow every rule.

= x ≥ 0, y ≥ 0, x + y ≤ 7, 3x + y ≤ 15

1 Draw the lines

A grid for x and y.

The edge of x + y ≤ 7 is the line x + y = 7.

It crosses the axes at (7, 0) and (0, 7).

Solid: "or equal to".

The edge of 3x + y ≤ 15 is the line 3x + y = 15.

It crosses the axes at (5, 0) and (0, 15).

Solid: "or equal to".

2 Shade the region

x ≥ 0 and y ≥ 0: right of the y-axis, above the x-axis.

"Less than or equal": the side of each line with (0, 0).

The shaded part fits every rule.

3 Find the corners

The corners are where two edges of the region meet.

Where x + y = 7 meets 3x + y = 15: we solve the two together, as in the systems lesson.

x = 4, y = 3.

x + y = 7 and 3x + y = 15: x = 4, y = 3

4 Test each corner

At (0, 0): P = 0.

(0, 0): P = 4(0) + 3(0) = 0

At (0, 7): P = 21.

(0, 7): P = 4(0) + 3(7) = 21

At (5, 0): P = 20.

(5, 0): P = 4(5) + 3(0) = 20

At (4, 3): P = 25.

(4, 3): P = 4(4) + 3(3) = 25

Careful!

The biggest value is always at a corner of the shaded region.

So we only test the corners.

Careful: the best point is always a corner of the region

5 Pick the best

The biggest is 25, at x = 4, y = 3.

maximum P = 25 at (4, 3)

6 Check

Let's check with a point inside the region, (2, 2): P is 14.

That is less than 25.

So the corner is the best!

inside: (2, 2): P = 14 < 25

Let's look back.

First: draw the lines.

Then: shade the region.

Then: find the corners.

Then: test each corner.

Then: pick the best.

Last: check.

Answer
maximum P = 25 at (4, 3)

Your turn

Try this one yourself, then check:

maximize P = 6x + 5y
Show the answer
maximum P = 39 at (4, 3)

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